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 Flow Noom

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mrHowlll
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mrHowlll


Posts : 122
Join date : 2010-06-04
Age : 28

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PostSubject: Flow Noom   Flow Noom Icon_minitime1Sun Jun 13, 2010 12:45 pm

Flow Noom Idle: Flow Noom Flow_n10
Wolfo Idle:Flow Noom Wolfo10
Series Icon:A wolf howling at the moon with bite marks on his neck
Dark red=Flow Noom, Dark blue=Wolfo
Side Smash:Punch smash, Claw smash
Up Smash:Punch upward smash, claw upward smash
Down Smash:Both wings flap smash, Claw smash downward
Neutral Super:Charges a fullmoon blast, Freezing horizontal claw
Side Special:Throws a x-shaped projectile, Flash speed
Up Special:Flys upward, Flash jump
Down Special:Changes into Wolfo, He changes into Flow Noom
Taunt:He turns his back and says"Curse you Vamp", sits and howls at the moon
Final Smash:He takes his helmet off and turns it into a sword, Running tackle one hit ko

Flow Noom Flow_n11Flow Noom with sword

Side Smash:Forward stab smash
Up Smash:Upward stab smash
Down Smash:Sword spin around him
Neutral Special:Sword throw forward
Side Special:Sword beam forward
Up Special:He throws his sword upward and then flies to recieve it
Down Special:He points his sword upward, and then a moon with a face on it falls from the top of the stage to the nearest opponent
Taunt:He points his sword upward and says "yeah right I'll lose"


Last edited by mrHowlll on Mon Jun 14, 2010 9:59 am; edited 1 time in total
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SeanRaider87
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SeanRaider87


Posts : 479
Join date : 2010-06-03

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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Mon Jun 14, 2010 2:15 am

I kind of like this idea but you can do better on the fs (final smash).
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SomebodyUDon'tKnow
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SomebodyUDon'tKnow


Posts : 541
Join date : 2010-06-02

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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Mon Jun 14, 2010 8:13 am

Can you please use the entire checklist.
Also can you please 'try' to make the idle.
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mrHowlll
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mrHowlll


Posts : 122
Join date : 2010-06-04
Age : 28

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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Sat Feb 05, 2011 11:26 am

I tried drawing the idle but its just a still picture. I have decided to change the moveset. How about this for the moveset.
3 Hit Combo:
Side Smash: Claw (claw appears in place of attacking hand during charge, and claws)
Up Smash: Punch upward
Down Smash: Sword Spin (sword appears during charge)
Neutral Special:sword slash (like marth)
Side special:large shuriken throw
Up Special: wings appear fly upward (like pit)
Down Special: Warp (goes in portal, another portal appears in a preset area, you can move the portal.
Forward Throw:
Backward Throw:
Up Throw:
Down Throw:
Pummel: Sword Slash (vertical sword slash with
one hand and grab enemy with other hand)
Neutral Air:
Forward Air:
Backward Air:
Up Air:
Down Air:
Neutral Taunt:
Side Taunt:
Down Taunt:
Final Smash:
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SomebodyUDon'tKnow
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SomebodyUDon'tKnow


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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Sat Feb 05, 2011 12:30 pm

I like that better so far. BTW, I like how you're trying to be active again.
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mrHowlll
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mrHowlll


Posts : 122
Join date : 2010-06-04
Age : 28

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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Sun Feb 06, 2011 2:19 am

I am focusing on the idle and the final smash. I can't
think what the final smash should be. Any ideas
for the final smash SomebodyUDon'tKnow ?
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SomebodyUDon'tKnow
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SomebodyUDon'tKnow


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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Sun Feb 06, 2011 11:29 am

Um...maybe...a large fireball of some sort.
Also, how's about you and me work on a project to make this place active again? Imma emailing Sean.
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mrHowlll
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mrHowlll


Posts : 122
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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Mon Feb 07, 2011 5:59 am

ok
I've come up with 3 ideas for Flow Noom's final smash.
1.stick figure man appears and turns into a bow and arrow.
He lands in Flow Noom's hands. Then he charges a shot. The
arrow goes horizantaly across the stage. The attack would be
similer to Zelda/Sheik's light arrow

2.Shelly clones appear behind Flow Noom. They rush across the
screen horazontly. Each shelly clone is shooting a machine gun and running and
will ocasionaly jump.

3.Shells appear in Flow Noom's hands one at a time, and he throws
them rapidly without pressing buttons. Flow Noom can still move, crouch and jump.
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mrHowlll
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mrHowlll


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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Sat Feb 26, 2011 4:18 am

3 Hit Combo: Punch, Punch, Uppercut
Side Smash: Sword Slash
Up Smash: Punch upward
Down Smash: Sword Spin (sword appears during charge)
Neutral Special: Sword Slam (chargeable)
Side special: Large Shuriken Throw
Up Special: Fly Upward (like pit)
Down Special: Warp (goes in portal, another portal appears in a preset area, you can move the portal.
Forward Throw: Punch
Backward Throw: Kick
Up Throw: Uppercut
Down Throw: Jump n Throw
Pummel: Sword Slash (vertical sword slash with
one hand and grab enemy with other hand)
Neutral Air: Sword Spin
Forward Air: Punch
Backward Air: Kick
Up Air: Sword Slash
Down Air: Sword Slash
Neutral Taunt: takes helmet off
Side Taunt: running in place
Down Taunt: sword pose
Final Smash: Flow Beam (similar to goku's kamehameha)
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SomebodyUDon'tKnow
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SomebodyUDon'tKnow


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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Sat Feb 26, 2011 8:06 am

Nice. Also, why haven't you been visiting SSB4?
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mrHowlll
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mrHowlll


Posts : 122
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Age : 28

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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1Tue Mar 08, 2011 2:47 am

I'll start visiting ssb4 more
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PostSubject: Re: Flow Noom   Flow Noom Icon_minitime1

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