| Trapinch & Spheal | |
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Trapinch & Spheal Wed Jun 30, 2010 2:39 pm | |
| Me: Trapinch A sandy desert, he is found nearly dead in the basement of a fallen tower. He is shy alot, but will do anything to save he's friends. he learns to trust people more and more as the game progresses. He is easily amused and can often ay things accidentally. Even if they're not true. http://bulbapedia.bulbagarden.net/wiki/Trapinch
My Friend: Spheal Found washed up on a beach, crying. She apparently got lost on her way to Snowpoint City. She was separated from her herd. Has many secrets, as she was often hunted by evil Pokemon and people. Most often a team with an 'R' on their shirts. She is happy and stays strong all the time. She likes sandy beaches. http://bulbapedia.bulbagarden.net/wiki/Spheal | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 2:41 pm | |
| Moved it to where it should be and changed the name so it didn't have the stuff in brackets. | |
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 2:46 pm | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 2:57 pm | |
| No problem. I love the ideas for the locations. But I kind of meant where they are now. You can keep that but please add where they end up when the story starts. | |
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:08 pm | |
| That is where you find them. They were childhood friends, both with horrific lives. | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:11 pm | |
| Ok. I'm going to start the rpg now. Don't expect me to reply to many more of your posts. I'm going to make the first post a long one. | |
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:12 pm | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:36 pm | |
| What do you think of my ideas?
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:37 pm | |
| Nice. You could be a proffessional RPG maker! Like me. I started from bad ideas like 'OK, I slash you and you lose 10 HP'. | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:41 pm | |
| I know. I nearly left the forum when you gave me that example of how we play the rpg. And please make a post in my rpg. | |
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 3:50 pm | |
| I have now. So, you nearly left and then decided 'Hmm, I guess I will humour the infadell!' 'MWAHAHAHAHA!'. Is that how it went down? | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 4:00 pm | |
| No, I just decided to stick around in case it got good. Which it did. | |
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SomebodyUDon'tKnow Admin
Posts : 541 Join date : 2010-06-02
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 4:13 pm | |
| Yes it did. Heck even 'I' nearly left after the explanation I gave. | |
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SeanRaider87 Admin
Posts : 479 Join date : 2010-06-03
| Subject: Re: Trapinch & Spheal Wed Jun 30, 2010 4:16 pm | |
| Lol'd. I gotta go now, see ya. (That's like the third time I've said that.) | |
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